Exceptions at the end eh? My suggestion: Take a closer look at your destructor. At the end of the program, all your objects are destroyed and all your dynamically allocated memory is thrown back into the heap. If you're faulting at close it's probably due to a memory leak or a dangling pointer. Debugger is your friend :-)
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Date: 2003-04-27 04:19 pm (UTC)My suggestion: Take a closer look at your destructor. At the end of the program, all your objects are destroyed and all your dynamically allocated memory is thrown back into the heap. If you're faulting at close it's probably due to a memory leak or a dangling pointer. Debugger is your friend :-)